Freelance video editor Duncan Robson (in the past) is recently elevating price range thru Kickstarter in an effort to create an hour-long evidence of thought for “Hours Played”, an unique supercut of online game clocks. It’s additionally Robson’s goal that this ticking montage may also synchronize with precise time.
Hours Played is a 24 hour online game supercut wherein each and every piece of pictures comprises a clock or in a different way references the time. It can be synchronized with the actual time anywhere you’re staring at so it’ll be a practical clock (simply no longer an overly helpful or legible one). Most of the clocks in the piece can be fastened however many video games function clocks pushed by way of the participant’s machine clock. I intend to make use of those to fill in any gaps and assist in making ingenious connections between video games.
Christian Marclay’s ‘The Clock’ is the absolute best shorthand for what I’m looking to do as it’s the similar factor however with films (and a few TV). It has been broadly praised and drawn massive crowds round the global because it used to be unveiled at London’s White Cube gallery in 2010. …While exploring some animation concepts …I arrived on the concept of stealing Marclay’s clock concept.
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